Cards And Paddles
Created over the span of four months in a group of three, Cards and Paddles is a roguelike deckbuilder pinball machine game. I was lead developer and my main responsibilities included the physics, card effects, pinball machine, and game progression.
2022
Phantom Pain
Created over the course of four months, Phantom Pain is a conceptual prototype of a 2D roguelike hack-and-slash. Everything, including art, animation, code, design and planning was done by me.
2022
Garden System
A prototype focusing on developing a variety of systems that integrate into each other to simulate a garden.
2022
Roll With It
Created for the 2022 GMTK Game Jam, Roll With It is a multiplayer rush created around the theme 'Roll Of The Dice". As dev I was responsible for the tile effects on the player dice.
2022
Trust Me
Created for the 2022 Campus Game Jam, Trust Me is a third person puzzle solver. As a dev I was responsible for the puzzle logic, design and coding, and level layout.
2022
Tamagotcheee
A small game created for a 24 hour game jam with the theme 'Nostalgia'. It's a replica of a Tamagotchi, with pets that you can feed and play with. I was the technical artist and responsible for general polish.
2022
Ghost Buddy
Created over the span of two months, Ghost Buddy was a solo project that was developed to be a desktop buddy, aimed to keep you company while you work during lockdown. You can name your ghost, have it float around your screen, give it love and dress it up. Made to be highly customisable to make sure it doesn't get in your way.
2020
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