Cards And Paddles
Created over the span of four months in a group of three, Cards and Paddles is a roguelike deckbuilder pinball machine game. I was lead developer and my main responsibilities included the physics, card effects, pinball machine, and game progression.
2022
Phantom Pain
Created over the course of four months, Phantom Pain is a conceptual prototype of a 2D roguelike hack-and-slash. Everything, including art, animation, code, design and planning was done by me.
2022
Garden System
A prototype focusing on developing a variety of systems that integrate into each other to simulate a garden.
2022
Roll With It
Created for the 2022 GMTK Game Jam, Roll With It is a multiplayer rush created around the theme 'Roll Of The Dice". As dev I was responsible for the tile effects on the player dice.
2022
Trust Me
Created for the 2022 Campus Game Jam, Trust Me is a third person puzzle solver. As a dev I was responsible for the puzzle logic, design and coding, and level layout.
2022
Tamagotcheee
A small game created for a 24 hour game jam with the theme 'Nostalgia'. It's a replica of a Tamagotchi, with pets that you can feed and play with. I was the technical artist and responsible for general polish.
2022
Ghost Buddy
Created over the span of two months, Ghost Buddy was a solo project that was developed to be a desktop buddy, aimed to keep you company while you work during lockdown. You can name your ghost, have it float around your screen, give it love and dress it up. Made to be highly customisable to make sure it doesn't get in your way.
2020
3D Character Design
The design and sculpting of an original character using Blender.
2022
3D Environments
A collection of various environments modelled, lit and rendered in Blender.
2022
MX-2 Droid
MX-2, dubbed "Maxx", is an original droid inspired by the Star Wars universe. Modelled and rendered in Blender.
2020
Prop Creation
A replica of the hoverboard prop from Back To The Future II (1989). Created using wood, cardboard, paint, fabric, tinfoil, and stickers.
2022
Character Visualisation For Film
A character created for a hypothetical film. The design and creation was done by me. Everything was sourced and altered or tweaked to fit the character, and the overalls were created from scratch.
2022
Special Effect Makeup
A series of wound makeup exercises.
2020
Dirty 20
A stop-motion short film was created through multiple iterations to come to this final result. It was inspired by a DnD pun.
2022
Mark-making
A collection of mark-making exercises exploring shape, patterns and abstraction. Done in fineliner, ink, and tea.
2020
D&D Character Sheets
A collection of illustrations showcasing the inventory of a character.
2022
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